A different âFrameâ of mind
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Young Chang
It sounds intellectual, Grahame Weinbren says, but the interactive
cinema work that is his historical, philosophical and artistic creation
is really just a game.
âFrames,â which opened Friday and closes Dec. 2 at UC Irvineâs Beall
Center for Art and Technology, makes all kinds of statements about
psychoanalysis, the truth in photos, the perception of insane people and
even the matter of a viewerâs relationship with art.
But itâs just a game, Weinbren repeats.
There are three gigantic screens, each connected by wire cables to a
vertically hanging frame about 10 feet from it. Each frame frames the
image on each screen for the person standing in front of it.
The black-and-white images are of women incarcerated in insane asylums
during the mid-1800s. The women were photographed by Hugh Diamond, an
asylum director and amateur photographer who used his photos as
psychiatric tools to diagnose the inmates.
But stand in front of a frame and point through it, at the photo, and
the voice of an 1800s doctor, John Connelly, will give you a description
of the patientâs condition. Point again and the photo will morph into a
modern-day actress trying to transform herself into the ancient madwoman
who preceded her.
Keep pointing and figure out the best rhythm for your pointing to help
the actress completely become the intended insane person. Slowly, the
sleeve of the actressâ contemporary red T-shirt will change into the long
sleeve of the inmateâs old-fashioned dress.
With an appropriate rhythm thatâs not too fast nor too slow, the
actress will become the woman in the photo -- down to the crucifix
necklace nestled on her chest.
The objective of the game is to transform the actress. As there are
three screens, you do this on either the left or right screens. When an
actress is successfully transformed, she appears on the middle screen.
When two players at the left and right screens succeed at the exact same
time, the two actresses meet in the middle screen and interact. They
fight. They talk. They are very much alive.
OK, so itâs not just a game.
âItâs a lot about coming to know these people,â said Weinberg, a new
media artist who lives in New York. âGetting a relationship with a
subject on the screen in a way you canât have when you just watch
something. When you affect something, you have a different relationship
with a piece.â
In 1999, a communications company in Tokyo commissioned Weinberg to
create âFrames.â He used Diamondâs photos because they posed, for the
artist, questions about the photographerâs role in creating a photograph.
âHe obviously had asked them to pose in a way that he thought best
brought out the nature of their condition,â Weinberg said of Diamond. âSo
he sort of made them into images of hysteria or religious mania or
alcoholism.â
This question of perception and portrayal can extend to all
photography, he continued, because a photo is the image of a world as
seen by the photographer.
Jeanie Weiffenbach, director of the Beall Center, compares the notion
to phrenology -- when people used to measure intelligence by measuring
the size of a brain.
The exhibit âdeals with the powers of photographs to interpret a
person,â Weiffenbach said.
âBut itâs a very large-ranging work,â she added. âIt has the added
interest of being very complicated historically and art historically, and
in terms of the larger areas of the humanities like psychoanalytic
discourse.â
âFramesâ also puts a different slant on the truth of photography.
After all, if an image is alterable, what does that mean?
âAnd the work deals with the whole notion of how mental sufferers are
portrayed, and, by extension, how anyone is portrayed,â Weiffenbach said.
But for Weinberg, who is quick to dismiss the intellect, technological
savvy and intrigue behind his creation and who repeatedly calls it just
âa game,â one of the objectives in âFramesâ is to think about how we see
the world.
âReally, what the piece is about is having this quiet, sort of intense
experience where you have a relationship with these people,â he said.
FYI
WHAT: âFramesâ
WHEN: Through Dec. 2. The center is open noon to 5 p.m. Tuesday
through Sunday; noon to 8 p.m. Thursday
WHERE: UC Irvineâs Beall Center for Art and Technology, at the corner
of University and Campus drives
COST: Free
CALL: (949) 824-6206
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